Abilities

Abilities were special attributes awarded for e-wrestlers that compete in Lords of Pain Wrestling (LPW), which generally serve to symbolize the behaviors an e-wrestler will exhibit during a match. Taking a page from video games and experience points, e-wrestlers were rewarded with additional abilities over the course of their LPW career.

Out of character, abilities serve as a visual tool to assist match writers when it comes to envisioning the e-wrestlers they were writing.

Credit to logos are from WWE SmackDown vs. RAW 2010.

Disbursement
There were a total of 21 abilities. Every e-wrestler has the option the pick which abilities they want. The maximum abilities that could be achieved is five.

For sign-ups without any previous LPW experience, the starting point is one ability. After every five matches competed in, an e-wrestler will be rewarded with an additional ability. As a general rule, only official recorded LPW matches add to the tally (which does not count Backstage Brawls or Owner's Cup matches). Additionally, any no show does not contribute to a competed match.

Thus, the breakdown follows as such:


 * For signing up, starts off with one ability.
 * After five competed matches, gain a second ability.
 * After ten competed matches, gain a third ability.
 * After 15 competed matches, gain a fourth ability.
 * After 20 competed matches, gain a fifth and final ability.

As a general bonus, for any e-wrestler who wins an LPW championship over the course of his/her first 20 competed matches, an additional ability may be added (thus, the e-wrestler will only need to compete in 15 matches to reach the maximum of five abilities).